Progress Update 11

UPDATE 11 – Added and polished skills EDIT: OUT DATED!!!! Details: Added and polished up quite a few spells. 1. Knight Smash – A weak attack with chance to stun Rage – A buffing skill that raises Str Swing – A strong whirlwind attack Defend – A buffing attack that rasies ac and block chance Sacrifice – drains your hp to heal sp Berserk – A buffing skill that raises Str and Stun Rounds Crush – An attack with a good chance to stun Blood Bath – A Strong Vamp Attack   2. Wizard Spark – A weak magical damage

Continue Reading...

Progress Update 10

UPDATE 10 – Added special effects to items, battle indicators and sharpened images The below video shows use of special weapons that allow poisoning, stunning and leech/vamp effects. Details: Added various special effects to items 1. Blocking (shields have a chance to block whole attacks) a. block chance 2. Leech/vamp (items, and certain races[vampire race] give players a chance to drain an amount of hp or sp from monsters on attacks) a. HP leech rate b. SP leech rate 3. Poison (items, and certain classes[thief/druid] give players a chance to poison monsters)(every round until poison is over monsters will take

Continue Reading...

Progress Update 9

UPDATE 9 – HUGE update!!! rooms and movement added game plot and goals defined Below is a video just giving a glimpse into movement and game settings. You will also see level ups, skill gains, monster drops, etc. Leveling is at an accelerated pace. Details: Room creation and movement within rooms has been completed (this helped shape the game plot/goals) 1. Touch to move along a 25 cell grid (for each floor) The game will consist of multiple floors the goal for the player is to go deeper and deeper into the dungeon. (find loot, battle monsters, levelup) The first

Continue Reading...